Saturday, June 28, 2008
Diablo III has been announced at the Blizzard World Wide Invitational in Paris. What we know so far, as well as some early screenshots and the gameplay trailer(found below)
for slow connection, watch here:
Diablo III is going to be delivered in a brand new, “real-physics” 3D engine developed by Blizzard. The game is so far confirmed for PC and Mac, and Blizzard have “no plans” at present to become console developers. It’s going to be supported by the revised version of Battlenet, which will go live with Starcraft II later this year.
PvP featured are “planned” but there’s no information on them so far, and the same goes for trading items.
Barbarian and Witchdoctor classes have been seen so far, so that’s fighter and summoner-wizard-shaman-type fantasy archetypes covered…
The release date is “when it’s done”, but it’s traditional for announcement-to-release to be just under a year for Blizzard games, so we’re looking at having it in time for Christmas 2009. The title has already been in development for four years, so that’s looking like a fairly realistic guess.
Thursday, June 26, 2008
Instead of posting about the spectacles of Obama or McCain to win over votes, i found this blog a much more refreshing read and i felt reminiscent of my own mom, and all the adventures she must have had with us when we were small and cute....its like a nice reminder, specially now we are all grown up and where work is our life....
her blog is here...mytake.stayathomemama.info
take a look and it will be an enjoying read i assure you
Wednesday, June 25, 2008
hope i don't excite myself too much and get dissappointed
anyways ScoringSessions.com has a contest of which you can win Theatrical Posters from the "Dark Knight" movie, with a grand prize winner getting a poster signed by Composers Hans Zimmer and James Newton Howard who are back to score this movie.
Click on the Picture to go to site
June 30th is the ending date for this contest..
Reminder: Contest is free but it seems they need you to donate a little something first